Found this little RPG gem on itch.io and I really liked it. Here is the first ending, and there will at least be one more video as I try to get the other three endings for you guys!
We're almost at the end, and in an effort to return home, we pick up a Hunter, who has been there all along, we just never heard anything from him. What is he talking about and to what end will we meet?
A really nice looking horror-puzzle game that I found off of itch.io. Of course since it does have puzzles and areas where you have to have good timing, well, you know I'm going to just love this one!
A really short puzzle game with a really cool environment. This seems to be more of a proof of concept and the developer are looking into doing more with it, but they can always get more feedback so go and check out their itch.io page here!
A little too short, especially with that ending. Talk about action and some pretty cool creatures as well, gave me some goosebumps, that's for sure. Can't wait for the full came to come out early in 2017!
Time to check out the rather spooky update to Windscape and see just what kind of trouble we can get ourselves into, but first, we have to take on a bandit castle to rescue this woman's husband.
We finally get to the big city, where the Guardian rests and waits to be powered on to go and take on this alien menace. Of course all we get to see is the legs, so you can imagine how freakin' huge this thing is.
This game just gets weirder toward the end. It turns into a courtroom drama to a choose your own adventure book and then back for an awesome boss fight. So much yes.
Time to build my empire, and it all starts with one Juice 'N Go. What can you get there? Well, head on in and find out, but no bathroom access without buying something. I gotta pay my slaves... I mean workforce something!
What is going on in the town of Moonlight? People are dying and disappearing, and it seems that the Order of the Falcon is going to come in to investigate. Time to talk with the townsfolk, including a rather surly old woman.
Mama is not happy, and in this world, that means mama is gonna kill ya. This game is complicated at times, and it usually takes me a couple of tries to get the puzzles, so don't hate, try it out yourself.
Not too many episodes left. This time we get to see the train yard where it seems they make a lot of the trains, but let's just say that it's not a very welcoming experience. Next stop; Metropole!
Perhaps investigating this house was a bad idea. There is something very wrong here. The walls are shifting, the furniture is moving, and everything is glitching in and out of existence. Is there a way out of this madness?!
There are games that require your attention and there are truly interactive experiences that make you go beyond just opening the game and playing it through. Anatomy, a small indie horror game on itch,io is one of those games. Requiring multiple re-openings of the game this game is uniquely...
Well, we have a new way to kill and a new obstacle. Seems most killers have an aversion to something and this killer seems to dislike water. Makes sense, you can't stab water to death, after all.
We're about one stop away or so from Metropole. All we have to do now is get through these stations and that should be a breeze, except for all the zombies. Fun tip, don't let the ones that explode kill you. Not much of a tip, but i mean, should go without saying.
With a bigger mystery looming our demo sadly comes to an end. What will happen? Is the girl in the painting really her? What happened to her dragon? Hopefully these questions and more will be answered in the full game very soon.
Well, this is the last part of episode 1, now to just wait for the second episode, mostly because that ending really makes me want to know what in the hell is going on in Sal's life. Also, I gotta know if we get to see his face at some point.
In a world where everything is on a grid and there is no such thing as friction, a killer must slide around to kill his victims. Do they see him coming, probably, unfortunately they seem glued to their spot.
There are a lot of games that remind me of my childhood and of games like Earthbound and the like, and this is a short game that really has a lot of that feel to it. It's got a bit of humor, a bit of suspense, and the little animated cutscenes were a really nice touch.