The Mortal Online 2 Alpha has seen numerous lore-related content such as dungeons, races, weapons, and armours added over the last several major patches. The focus now appears to be shifting towards features that MMORPG players are familiar with.
The first of many such features include NPC vendors, bandages, and player trading. Veteran players may be pleasantly surprised to see new systems that were not present in Mortal Online, like home priests for example.
Timestamps:
00:00 - For Your Viewing Pleasure
03:52 - A New Graphics Feature for the RTX Era?
05:50 - The Long Trip Back Home After Dying Is Now a Thing of the Past
07:18 - Crafting 2.0 Is Pretty and Functionally Identical to Mortal Online 1
12:20 - Vendors Are Still a Work in Progress
15:06 - A Much Smoother Day and Night Transition
18:00 - There's Only Three Right Now, But We Have Animated Emotes
20:20 - Reiterating My Thoughts on the Truly Massive World in Mortal Online 2
24:20 - This Is Perfect SV, Please Don't Change It Anymore
25:17 - Just Like in Mortal Online 1, Gaul'Kor Will Likely Be Hotly Contested
Mortal Online 2 is the long-awaited sequel to Star Vault’s long-running first-person sandbox MMORPG. Explore a massive open sandbox world and choose your own path, but be aware, danger lurks around every corner in this full PvP full loot world.