Welcome back to C.W.I.S, now with 100% more bugs!
As mentioned in previous devlogs, I aim to release a new video every month regardless on how much progress has been made, just so you can all see the progress being made on the project. It has been a month since the last video so here is the...
See the new mechanics of turret shooting, with object pooling, overheating & ammo count. Along with some early progress on the radar system to show incoming threats & a hitbox system to control the health & damage of the player ship.
Welcome back to C.W.I.S, A tactical shooter where you...
Hello all, its been a really long time since I've been on here and since I last tried YT out a bit. Today that changes as I've just released my first devlog for a remake of C.W.I.S, a tactical shooter where you controls the weapons systems of a naval destroyer that was constantly under missile...
Certainly some interesting changes, nice to see my profile banner finally works after god knowns how long xD. I like the new style, still on the fence with the features though, gonna take a little getting used to.
Yea Itch.io is a common publishing platform for games, not as prominet as Steam but it is up there, I have games on there too. Not all games are web playable, that is upto the developer in question. The site is commonly used to host game jams as it has a great set of tools for that purpose...
Being honest, a bit bland currently... certainly needs some work....here is a few suggestions that would make a considerable difference:
The waterfall is quite a big feature but is put to the side and is straight, maybe place some stainded glass and give it some form of impact on the ground. As...
Yea the server side stuff is something I know almost nothing about, what I used for this was a simple, but outdated YT tutotial on the topic xD So I'll certainly give that a try on my next game to see how it goes. yea, I forgot the creds where in there, pretty sure I've got them blurred out now...
So I finally ot around to finishing the commentated devlog video for C.W.I.S. Feel free to give it a watch and let me know what you think of it. I'm definatley a bit rusty with my editing, I know that for a fact as well as the fact I speak fast (though there is not too much I can do about that...
An interesting take on developing and publishing games. I would be interested to see how this develops, my main thoughts about this are:
What does using Freedom! Games get me as a developer over self publishing?
Is there a fee for publishing? or a cut of revenue?
How is Freedom! Games going to...
For me it would be:
C&C Red Alert 2
C&C Emperor Battle For Dune
Harry Potter & The Prisoner of Azkaban PC Game
Lemmings
Star Trek Voyager: Elite Force
These are purely the ones I played a lot when I was young and have fond memories of, not the traditional selection of games I know, but it is...
I studied it for 5 years, college/uni. The best way I would say is to start small and follow a beginners tutorial on a simple game like roll a ball from unity and go from there...
Yea, I do have a video in the works like this, I was waiting until the rating period had ended so I could also...
So, as the title suggests, I took part in my 13th game jam this weekend. I have yet to get even close to winning one sadly, but I felt this one's entry was a decent game that I would share with y'all. it's called C.W.I.S. As the name suggests it is a game based around the CWIS on a naval...